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ShapeWriter™ Inc. Technology History
Our mission is to make mobile phones, tablet computers, game pads, and all other touch-screen devices more useful – and user friendly – with our unique Shape Writing technology, The theory, core concepts, and basic technology of shape writing have been developed over many years in industrial and academic research settings. Like most scientific research, the historical milestones of ShapeWriter have long been accessible to researchers in the peer reviewed scientific literature and to the public in the press. This page lists a few major ones:
| 1990's to 2000 |
Based on research since the late 1990’s, researchers at the IBM Almaden Research Center published the first rigorous mathematical optimization result of touch keyboard based on the Metropolis “random walk” algorithm that was the same as the algorithm used by scientists to understand molecule structures. Viewing each key in a stylus keyboard as an atom and using the total atomic energy function to drive the keyboard structural organization, they also called their keyboard ATOMIK. The observations made in studying soft keyboard that people tend to remember letter sequence as shapes and some words can be connected by gesture strokes led to the invention of shape writing.
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| 2002 |
On August 28, 2002, the first MS thesis on shape writing was completed by Per Ola Kristensson under the supervision of Dr. Shumin Zhai, then a visiting professor on sabbatical from IBM Research at Linköping University, Sweden
The first scientific paper on shape writing “Shorthand Writing on Stylus Keyboard” was submitted to and accepted by the ACM Conference on Human Factors in Computing Systems (CHI 2003). The paper demonstrated the first working shape writing system, dubbed SHARK at the time. The paper also empirically tested and supported the cognitive theory of shape writing — users can quickly progress from visually-guided individual letter tracing towards shape recall based stroke gesturing on keyboard, hence reaching a form of shorthand experience. Humans are highly sensitive to geometric shapes and can learn and leverage them implicitly.
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| 2003 |
On April 8, 2003 the first shape writing paper was presented and the first working system publically demonstrated at ACM CHI 2003 The paper was published by ACM Press.
On April 9, 2003 an article about shape writing appeared in the San Jose Mercury News (“Making more of handhelds”) and followed by online blogs. This article was syndicated to other major news media in the United States, for example Seattle Times, Arizona Star and SiliconValley.com.
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| 2004 |
Based on research done at the IBM Almaden Research Center, the first system paper on shape writing with detailed statistical algorithms embedding human action laws was published at ACM UIST 2004 in October 2004. A companion video was also released.
Also in October 2004, the first shape writing system, dubbed SHARK, was publically released by IBM AlphaWorks. It was instantly hailed as “Text Entry Epiphany” by trial users and reviewers. It was also reported in major news media including the New York Times.
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| 2005 |
In the 2005 New Paradigms in User Computing (NPUC) Workshop Shumin Zhai presented and demonstrated SHARK to a large group of Silicon Valley researchers, designers, engineers, and technology reporters. CNET reported about the technology in real time as Shumin Zhai was presenting. After trying out the software, San Jose Mercury News columnist Mike Langberg wrote the first comprehensive review “A New Way of Writing”, syndicated to many other newspapers in the US from The Miam Herald to The Seattle Times
Later the implication of shape writing to the mobile IT industry was more broadly recognized in various media reports. Punning on the ideas of progressing from recognition to recall, BBC News call it “Total recall boosts PDA writing”. The German science magazine bild der wissenschaft predicts that ShapeWriter may “revolutionize how humans interact with all sorts of electronic devices”.
Also in 2005, a paper on Elastic Stylus Keyboard was published which outlined how the underlining technology of shape writing could also be applied to automatically correct errors on touch keyboard tapping.
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| 2006 |
The first book chapter on shape writing, Introduction to shape writing, was written for a graduate text book on Text Entry Systems.
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| 2007 |
ShapeWriter Inc was founded on IBM Research’s spin-off technologies to productize ShapeWriter on mobile phones, navigators, tablets, and all other types of touch screen devices. Engineers in ShapeWriter Inc started to port and develop products on various operating systems. A YouTube video documenting their work was released in May 2007.
In June 2007, the first PhD thesis on shape writing was publically defended by Per Ola Kristensson based on his work done under the supervision of Dr. Shumin Zhai at Linköping University and the IBM Almaden Research Center.
The first research paper on shape writing commands and a paper on learning shape writing by game playing were also published in 2007.
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| 2008 |
ShapeWriter Inc engineers begin perfecting ShapeWriter technology on Windows, Windows Mobile, Android, iPhone and other mobile platforms.
In April 2008 ShapeWriter WritingPad on Android was completed and submitted to Google Android Developer Challenge. In May 2008 it was selected as one of the 50 winners among 1800 ADC entrants.
In July 2008, iPhone WritingPad, the first implementation of ShapeWriter on iPhone, was completed and released as one of the first publically available applications in Apple’s iTunes/App Store. It was enthusiastically received by the iPhone user community. Within first 24 hours, over 50 reviews were written about it. To quote a few: "I didn't expect this to work at all, but it worked perfectly" "It's so amazing how intuitive this is" "it absolutely works" "I was shocked at how easy it was to use" "I'm absolutely in love with this app" "I write faster with WritingPad than with iPhone's touch keyboard or with Blackberry's keypad" "This is one of the coolest apps I have seen" "Very impressive" "wonderful" "awesome" "fantastic" "A++++++!!!!". The iPhone WritingPad was also selected as Time's 11 must-have iPhone apps and reached a download rate of 30,000 per day.
More research papers on ShapeWriter can be found here. For patent information on ShapeWriter type "Shumin" and "Zhai" as inventor fields on USPTO.
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